Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
10756
?
5401
?
11704
?
11943
?
2688
?
5322
?
14053
?
7753
?
25613
?
4192
Total damage to objectives
4718
26217
2510
4662
883
6881
14681
1932
2612
362
Total damage to buildings
4258
0
2262
2799
475
3096
2153
1782
2612
243
Total damage shielded
0
0
0
0
3839
0
0
0
0
4060
Total heals on teammates
0
0
0
0
2502
0
0
0
0
7623

Abilities usage

in numbers

Ultra Mega Fire Kick (Q)

45xpressed

Cozy Campfire (W)

18xpressed

Warm Hugs (E)

46xpressed

Breath of Life (R)

4xpressed

?

Milio

Summoner spell

Most popular spells
?
?
51.6% WR(14088 Matches)
?
?
50.9% WR(2844 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
51.87% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Milio
?
Yuumi
0.33KDA13.00
0.20%Kill Participation0.76%
28Vision Score26
2,688Damage Dealt4,192
14Max CS Advantage1
13CS in First 10 Minutes6

Minions have varying gold values depending on their type, and the CS gap results in an approximate 134 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead2
Blue34,284G
Difference+4,283G
Red38,567G
?
9,119G
?
6,393G
?
6,562G
?
7,354G
?
4,856G
2,077G
3,516G
31G
2,125G
688G
7,042G
?
9,909G
?
6,593G
?
9,479G
?
5,544G
?